The core mechanics of Flipnote Studio make the transition to the 3DS well, leaving little room for error. After what seemed from the outside like development - or at least localisation - hell, this app has managed to come out the other end mostly unscathed. Repeated delays and mixed information persisted for nearly two years until now, with the highly anticipated Flipnote Studio 3D released in North America exclusively through Club Nintendo. Turnaround for release outside of Japan wasn't quick though, leaving many fans in other territories waiting in limbo for quite some time. It's not often that a game or application brings users together on a personal level, and that's something that speaks volumes about how appreciated the original app truly was.įollowing the 2013 discontinuation of Flipnote Hatena and the release of Flipnote Studio 3D - the original app's 3DS successor - in Japan, the promise of a new application around the world was enticing. Coupled with Flipnote Hatena, an online service that allowed creators to share their work with other users, it's no small wonder that Flipnote Studio was so well loved within the community. As an application that assisted in creating flip-book style animations on the DSi, the concept was simple, but the amount of creativity that users put into it was what really made Flipnote so special. There are still plenty of children at this moment I even write this, probably getting into a lot of trouble or doing things with adults they clearly know they shouldn’t be doing.From its launch in late 2008 until its eventual discontinuation five years later, Flipnote Studio was a smash hit among both the casual and professional creative types. So removing Swapnote made no difference, it didn’t make the world any safer of a place. Yes, it is a very unfortunate situation, sadly it’s a situation that can’t be avoided and could have easily be done without any 3DS’s at all. I could understand if it was some huge issue on Swapnote, and the only thing people were sending each other were nude pictures but it wasn’t. I can’t stand when everyone else is punished because of a few people who made some poor choices. Don’t just half ass it on one system, then treat the other differently, or allow to leave certain features in games that could lead to the same exact outcome with Swapnote. I feel if Nintendo is going to try and be the parental guardians of gaming, then apply it to every aspect of your games and systems. My parents weren’t bad either by any means, but they can’t watch you every single second of your life. I know I was a little sneaky rascal when I was younger, and if I wanted to do something, I’d figure it out. So why even bother? Like I said, even without the 3DS, these kids will find a way. The same thing could play out as with those other incidents. Yet Nintendo hasn’t stripped down those features. To make matter worse, more children play that game period. I know most young girls, that is literally their favorite 3DS game as well. So why are they going to remove something like Swapnote, but then still let kids just talk to anyone in Animal Crossing pretty much? Cause let’s face it, most parents probably have no idea their kids can even do that in a game like Animal Crossing. In Animal Crossing you can add virtually anyone or talk to anyone on the islands, through Club Tortimer. You can add people easily on the Wii U, but then on the 3DS, it is a total pain the ass. Nintendo is also stupidly restrictive about certain things, then they don’t even bother with others, which makes no sense at all. Unless you lock them in a room and monitor their every movement 24/7, they will most likely get into some trouble every now and then. Even with good information given, sometimes you just cannot stop a child from doing something stupid, that’s life. It’s a slippery slope because even with the best parenting, sometimes your child can just be a little shit no matter what you do. So even if they couldn’t communicate or send pictures on their 3DS, they would do it some other way, on a phone or computer. These kids were at least smart enough to know they could look online to unlock the parental controls. So the 3DS being a small part of this, really didn’t make a damn difference. It was even said in one of the incidents that the girl was already talking to these men in an online forum before hand. Which means they had to have had a computer or a smartphone to do this, which also means they were already talking to these people on either. If you actually read the story, you’d know these kids broke the parental locks in order to do this. This kind of stuff is going to happen regardless if a kid has a 3DS or not. It isn’t a gaming companies responsibility to raise children for their parents. The only people to blame are Nintendo with that.
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